K-3 DESIGN THINKING & VISUAL ARTS
Curricular Competencies:
- Choose tools and materials
- make a product using known procedures or through modelling of others
- use trial and error to make changes, solve problems, or incorporate new ideas from self or others
- Explain Everything
- Book Creator .
The final product may be a ‘prototype plus,’ meaning it is the final iteration, but will not be going to industry to be fabricated. Depending upon the type of design challenge, and the available tools/services, students may have the opportunity to create a polished final product. Final products could be the advertising posters going to the printers; a video, image, audio shared online; a website launched; a story or collection of stories published for purchase through an online.
Not all design challenges will go through the process of making a final product.
Not all design challenges will go through the process of making a final product.
- Whether a design has resulted in the final making stage of ‘produced end product’ or ‘final prototype,’ it is important that teams have an opportunity to share their design with others. This could take place through a presentation to the: Class or school, involving parents or members of the community
- A presentation can be a ‘stand and deliver’ or the sharing of a team-created presentation recording, such as an Info-commercial.
- Depending on the presentation style, teachers should practice ‘Just in Time’ Learning, teaching students the type of presentation skills needed (Arts Education, Communication Core Competency)
- A QRCode can be used to connect audiences to online products!