Identify needs and opportunities for designing, through exploration. Brainstorm or generate ideas from their experiences and interests, including adding to others’ ideas.
MAKE
Students will choose tools and materials to make a product based on past skills or following the modelling of others. Students use trial and error to make changes, solve problems, or incorporate new ideas from self or others
SHARE
Students will demonstrate their product, tell the story of designing and making their product, and explain how their product contributes to the individual, family, community, and/or environment